the big thing If you’ve been a semi-regular reader of this newsletter, you’ve seen me spill plenty of ink on NFTs over the past year. The crypto collectibles are spoken about in near religious terms among techies in Silicon Valley, but it’s also grown clear that there is a pretty substantial disconnect between venture capitalist excitement and user sentiment, many of whom absolutely despise NFTs and all they stand for. Observe any vaguely consumer company communicating their cursory interest in NFT technology and you’ll see an outpouring of social media disgust. NFT pilots from tech companies like Discord and Mozilla have been shelved because of user backlash from people who see digital scarcity as a wholly unnecessary invention that brings the worst of capitalism to the free web. It’s particularly interesting for Discord, which has found itself becoming a central pillar in the web3/NFT trader/enthusiast toolkit, while serving a broader user base for gamers — which at least partially seem to NFTs as a further realization of the monetization nightmare that micro-transactions have inflicted on gaming titles. This week, a post in the extremely popular r/gaming subreddit received tens of thousands of upvotes and thousands of comments. Its title, “Can we agree right now to boycott any game that incorporates NFTs for any reason, including cosmetics?” seemed to capture the growing distrust that NFTs have earned among a class of gamers more focused on gameplay rather than replicating the power structures of global capitalism inside every MMO. “Preying on gaming addiction with digital scarcity or gambling addiction with a ‘greater fool’ model of investment is not the future I want for gaming in any way,” the body of the post by u/Kordaal read. “We (collectively) fucked up by accepting microtransactions. We cannot accept NFTs which are an order of magnitude worse.” NFTs have so far seen very little uptake in mainstream titles, largely because platform owners don’t seem to be very jazzed about them, something proponents say is due to their disruptive potential to existing business models. Valve’s Steam store has banned PC gaming titles that integrate NFTs, and it goes without saying that mobile app stores feel the same way. The future on consoles doesn’t look much brighter. “What I’d say today on NFT, all up, is I think there’s a lot of speculation and experimentation that’s happening, and that some of the creative that I see today feels more exploitive than about entertainment,” Xbox’s Phil Spencer told Axios in November. For the time being that leaves PC gaming accessed outside Steam and web apps on mobile and desktop. That’s still a substantial market, but one less accessible to the majority of gamers today. Major publishers like Ubisoft have already expressed interest in NFTs and larger players are already selling digital items based on market rates, which operate almost identically to NFT markets, so there’s certainly a distinct feeling of inevitability among plenty of gamers who worry that titles are headed toward a future that’s focused much more on market speculation than experience. |
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